To perform this glitch, Sonic must not have obtained the Ancient Light yet. After Knuckles makes it to the Casinopolis area, the player should hit the switch that opens the entrance to Casinopolis like normal. The player should then Glide left until the screen fades to the Loading Screen, and once inside the Train Station, they must try to glitch him through the wall to the left of the 2 doors that lead to the Casinopolis area. They should then try to squeeze Knuckles between the statue and corner, and glide until they glitch through. After they open, Big may enter Emerald Coast earlier than intended.Īs Knuckles, the player must get the Ice Stone and go to the Train Station, then place it in front of the right-side corner of the stairs (not the building). Now, the player must find 2 green blocks and place each in the keyholes that are near the doors. The player then needs to have him swim toward the hotel and under the pale square that leads to the pools, then dive down just enough so that when Big goes back up, he can glitch through and enter the normally locked Station Square. They should jump over it, and Big should be out of bounds. As Big, the player must get the Ice Stone and place it near the left of the path to the Egg Carrier in Station Square.
If Sonic didn't get the Light Speed Dash upgrade before, the player will need to use a glitch to escape the Egg Carrier afterward.īig must have obtained the Life Belt in order to perform this glitch. They should then fall through it and go up, run on the walls, then Light Speed Dash into the wall. Next, the player must head to the top left (This may take a few attempts) and continue to go left until a tunnel can be seen. They need to jump on the side of the rock so that Sonic is looking at the sky, and spindash off of it and onto the mountain. The player should go to the Mystic Ruins, and head over to the rock next to where the cave would be later in the game.
To perform this glitch, Windy Valley must be cleared as Sonic.
Sonic Adventure DX Light Speed Attack Immediately After Emerald Coast (Red Mountain too)Ī video showing how to perform this glitch.
The player should line him up to as far into the elevator as he can go and jump. To skip directly to Twinkle Park after stage 1, Sonic can stand on top of the sloped part of the elevator. One of the worst cases comes from trying to spindash past the double spike trap in Emerald Coast, which can cause Sonic to go through the rail next to the Badnik and into the water underneath that area. It is possible for Sonic to go through rails on the sides of platforms if he is moving quickly enough. Unfortunately, there is not much to do here as it is a later version of the city with much of it blocked off. Soon, Sonic will go through the wall and into the loading zone for the main city hub. Now, the player should begin spindashing repeatedly. Next, they must stand in the corner between the railing and the wall by what would later be the exit to of Hotel. To do this, the player should head back into the Hotel instead of starting the level and jump onto the overhead with the door that responds to the switches on the other side of the room. However, it is possible to skip the first stage. The game starts by placing Sonic near the pool and intends for him to complete stage 1 normally.
Many of them have not been confirmed by Sega. Unless otherwise noted, all glitch names are conjectural. This article contains a list of glitches from Sonic Adventure. Main page Script (Sonic) Script (Tails) Script (Knuckles) Script (Amy) Script (Big) Script (Gamma) Script (Super Sonic) Story Screens (Sonic) Story Screens (Tails) Story Screens (Knuckles) Story Screens (Amy) Story Screens (Big) Story Screens (Gamma) Credits Glitches Beta elements Gallery